Section 42

room type: an intersection of passages
exits: left, right, ahead
indicators: none



A cross-roads

Before long you come to a crossroads, a junction of two passages that extend out into darkness. For a short time you listen for any clue as to which way you should go, but there is nothing except the interminable gloom and a hint of ash on the air. You must go somewhere however, and in the shadows you move on quickly.



Options: Choose the exit you wish to take then turn to the Room Generation Tables to determine where it shall lead.

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The Torchlight Text Edition is the intellectual property of the author, Wayne F Densley, and all rights are reserved by him. Any questions regarding this title, or any other book in the Chronicles of Arborell series can be answered by emailing the author at densleyw@shoal.net.au