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Windhammer, Copyright Wayne Densley 2008 All Rights Reserved



193

With a number of mounted soldiers in pursuit you turn southwards, urging Pallenten to greater speed. On the heavily rutted roadway the great horse accelerates and quickly you draw away from your pursuers. Pallenten is a mount unmatched by any of the guard's horses and although the guardsmen try it is a chase they cannot win. For a time the soldiers remain in sight, but it is not long before they give up their pursuit and bring their mounts to a halt. Upon a rise in the road you see them turn slowly and then disappear back towards Miller's Crossing. Without pause or hesitation the black Courser speeds southwards, her hooves pounding a drumbeat as you thunder on towards Das Frontiere. Not for the first time do you give thanks for the foresight of the High Prefect.
A good half hour later you rein Pallenten to a canter and consider your situation. As a Dwarvendim travelling alone you are an immediate target for any Kalborean looking for trouble. Far to the south lies Das Frontiere and to pass through its crowded streets unchallenged would be lucky indeed. Perhaps if you skirted the capital like you had Baellum? It is an idea with some merit but the city is huge. Picking your way around its fringes would be difficult and time consuming. It is true however, that you have many friends in the taverns and businesses that can be found there and their help could prove useful.
Trotting over a slight rise you come upon another fork in the road. To your right a narrow road joins from the west. It is signposted as another route to Melem's Fork. You can see upon the grasslands west of the road a collection of farmhouses and outbuildings nestled amongst protective stands of trees. The ground on all sides is broken by long stone fences and hedgerows, overgrow and unkept. At the junction of the two roads there is also a small dilapidated roadside stall. At its front stands the proprietor, a weathered old woman dressed in the rags of a street beggar.

If you would like to talk with the stall holder turn to section 461. If you can see no benefit in doing so but still wish to journey south to Das Frontiere turn to section 255. If you would rather take the road west to Melem's Fork turn to section 225. On either side of the road you can see a number of farmhouses and fenced paddocks. Beyond them lay open ground and possibly a more direct route to the DevKraager Tor. If you think it will be more practical to strike out across country and make for the mountain this way, turn to section 261.


This book, and its associated books and other documents in the Chronicles of Arborell series are the intellectual property of the author, Wayne F Densley, and all rights are reserved by him. Windhammer is best viewed at 1024 x 768 resolution. Any questions regarding the Chronicles of Arborell can be answered by emailing the author at densleyw@shoal.net.au
Windhammer, Copyright Wayne Densley 2008 All Rights Reserved
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