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Windhammer, Copyright Wayne Densley 2008 All Rights Reserved



103

It does not seem logical that there would only be one exit from such a room. Carefully you search the old bookcases and rotting furniture for any sign of levers or hidden panels. You find none. Out in the hallway you can hear the muffled sounds of your pursuers and you know time is short. If there is a way out you must find it quickly.
It is as you are searching the northern wall again that you find a small ventilation grill. Only a forearm wide and the same deep it is not very big, but you may just fit. Dropping to your knees you grab the cold iron of the grill and pull with all the strength you possess. Slowly the stonework surrounding the grill gives way and the metal bends and parts from its surrounds. Not stopping for anything you throw your weapons and backpack into the beckoning hole and then follow them into the darkness. Behind you the door of the library begins to shudder under the repeated impacts of many heavy hammers...

Turn to section 168. If you have a shield in your possession you will not be able to take it with you. Adjust your character sheet before continuing.


This book, and its associated books and other documents in the Chronicles of Arborell series are the intellectual property of the author, Wayne F Densley, and all rights are reserved by him. Windhammer is best viewed at 1024 x 768 resolution. Any questions regarding the Chronicles of Arborell can be answered by emailing the author at densleyw@shoal.net.au
Windhammer, Copyright Wayne Densley 2008 All Rights Reserved
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