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Windhammer, Copyright Wayne Densley 2008 All Rights Reserved



350

The horseman charges towards you, striking the sides of his mount's neck with its reins in a determined effort to obtain greater speed. Even before the man reaches for his sword you know that he means you no good, and if you are to escape his charge you will need to act quickly. The soldier is a Ranger of the Watch, he is neither a messenger nor a scout sent to find you for some unknown purpose. If you have come to his attention it is only because he means to kill you.
Turning Pallenten away from the Kalborean you consider what you should do. You could try and outrun him, but Pallenten has been at the gallop for some time and you do not know how fresh the Ranger's mount may be. It would be a mistake to try and outdistance this attacker without knowing you have the reserves needed to maintain the chase.
Instead you decide on another strategy and turn Pallenten directly into the marshlands. There is a chance that within the maze of bogs, streams and dark meres you should be able to lose the Ranger. It seems the better option and before the soldier can get any closer you make for it at the gallop.

Turn to section 576.


This book, and its associated books and other documents in the Chronicles of Arborell series are the intellectual property of the author, Wayne F Densley, and all rights are reserved by him. Windhammer is best viewed at 1024 x 768 resolution. Any questions regarding the Chronicles of Arborell can be answered by emailing the author at densleyw@shoal.net.au
Windhammer, Copyright Wayne Densley 2008 All Rights Reserved
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