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Windhammer, Copyright Wayne Densley 2001 - 2007 All Rights Reserved



444

You know enough of the lore of stonewood to recognise that shards of the precious wood react in this fashion to the close proximity of the Shan'duil itself. Possibly there is the remains of an old temple of the Ancient World buried somewhere beneath the streets of Kal Murda, or even a tributary of the River of Life itself surging in the bedrock below the village's tightly paved roadways. Whatever the reason your piece of Stonewood has sensed its presence and now radiates the power of EarthMagic that is the stonewood's to command.
Carefully you hold the stonewood between your fingers and watch as its pulsing energy settles into a constant blue aura that surrounds your hand. If your knowledge of lore is well remembered you need only speak a word of Haer'al across its surface to uncover whatever is the cause of its activation. To your surprise the word required comes to mind easily and before you think on the consequences of what you are doing you whisper it.

"ne'epahl"

Even before the word fades against the backdrop of the approaching storm your world changes.

Turn to section 463.


This book, and its associated books and other documents in the Chronicles of Arborell series are the intellectual property of the author, Wayne F Densley, and all rights are reserved by him. Windhammer is best viewed at 1024 x 768 resolution. Any questions regarding the Chronicles of Arborell can be answered by emailing the author at densleyw@shoal.net.au
Windhammer, Copyright Wayne Densley 2001 - 2007 All Rights Reserved
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