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Windhammer, Copyright Wayne Densley 2008 All Rights Reserved



88

As you reach the centre of the room, the great Hresh jumps from its bed, flushed red with anger and wielding a wicked looking scimitar in its hand. Screaming insults at you in its harsh Hordim tongue it charges. Wheeling around to meet the onslaught, you raise your sword and steel yourself for the giant Hresh's first strike.

You must fight this Hresh Chieftain. It has a combat value of 18 and an endurance rating of 15. Circumstances are right for you to use the Shimmera if you wish. If you wish to do so turn to section 196. If you choose to fight the Hresh and are victorious, turn to section 34. If you are beaten by the creature then your quest ends here. As you drop to the floor your last thoughts will be that you shall return, and this Hresh will not be so lucky next time.


This book, and its associated books and other documents in the Chronicles of Arborell series are the intellectual property of the author, Wayne F Densley, and all rights are reserved by him. Windhammer is best viewed at 1024 x 768 resolution. Any questions regarding the Chronicles of Arborell can be answered by emailing the author at densleyw@shoal.net.au
Windhammer, Copyright Wayne Densley 2008 All Rights Reserved
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