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Windhammer, Copyright Wayne Densley 2008 All Rights Reserved



117

The sight you encounter is chilling. Spread on the floor of the small room is the dismembered remains of a Sempaca calf, and crouched over it is a large Jotun and a smaller Morg warrior. Both are intent on preparing parts of the carcass for cooking and haven't noticed your quiet entry to the room. Reacting instinctively to the scene, you reel backwards as the Morg turns in your direction and shouts to its companion in surprise. For a moment you are transfixed by the danger that you have stumbled upon, but the slow rise of the enormous Jotun drags you back to the reality of your immediate survival.
With your back to the closed door you have nowhere to run, so you pull your sword from its sheathe and stand your ground. The Morg is well armed and clothed in leather armour. The Jotun is searching for his own weapon and allows the Morg to attack first. The creature charges at you, a short stabbing spear held tightly in its gnarled hands.

You must combat the Morg first. If you defeat it the Jotun will attack immediately. If you do not defeat either of these warriors then your quest will end here. The Morg warrior has a combat value of 13 and an endurance of 6. The Jotun has a combat value of 17 and an endurance of 18. If you defeat the Jotun turn to section 179.


This book, and its associated books and other documents in the Chronicles of Arborell series are the intellectual property of the author, Wayne F Densley, and all rights are reserved by him. Windhammer is best viewed at 1024 x 768 resolution. Any questions regarding the Chronicles of Arborell can be answered by emailing the author at densleyw@shoal.net.au
Windhammer, Copyright Wayne Densley 2008 All Rights Reserved
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