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Windhammer, Copyright Wayne Densley 2008 All Rights Reserved



213

You find that your blade proves very efficient at clearing away the dust covered webs that hinder your advance. The tunnel reaches deep into the stone of the mountain, however as you make your way forward you begin to feel that the passage will not help you. As you go you begin to find the rusting remains of mining tools and large piles of stone, placed as if they are to be used in some type of construction work. Moving steadily forward it takes only a short time to reach the passage's end. A quick but careful search confirms your growing suspicion that it is a dead end. Where the tunnel should have continued there has been set an enormous slab of dull grey metal. You can find no mechanism that will move the barrier and no other way around it. Discouraged you turn back down the passage and make your way back to the Lesser Hall.
By the light of your torch you find your way back to the hall, somewhat frustrated by the time taken on this diversion, but as you once again move towards the large chamber the temperature once again increases, the air becoming humid and uncomfortable. In your mind you are sure that you shall find the Tellandra at the source of this heat, and with the hope that you are indeed close to the goal of your quest you move all the quicker. Before long you come to an abrupt halt, the long fabric cover bringing you to a complete stop.
Standing behind the tapestry that covers the opening you listen for any sounds that might betray the presence of a patrol or lone guard in the chamber beyond. For some time you stand silent in the darkness. At first there is nothing, but as you wait you begin to make out the subtle whisper of something quietly crossing the floor of the hall. Sweating in the heat you listen intently. It is a strange and surreal movement, muffled yet heavy in the darkness, betrayed every so often only by the slight scrape of one of the Reaver's bones being pushed aside. Before long however, whatever lingers in the hall moves on, leaving the chamber once again empty. The minutes pass, but hearing nothing else you edge your way from behind the heavy cloth hanging and decide your next move.

If you have not already done so you can try and open the double doors in the east wall. If this is your choice turn to section 153. If you believe that a better course will be to investigate the open passage in the south wall turn to section 70.


This book, and its associated books and other documents in the Chronicles of Arborell series are the intellectual property of the author, Wayne F Densley, and all rights are reserved by him. Windhammer is best viewed at 1024 x 768 resolution. Any questions regarding the Chronicles of Arborell can be answered by emailing the author at densleyw@shoal.net.au
Windhammer, Copyright Wayne Densley 2008 All Rights Reserved
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