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Windhammer, Copyright Wayne Densley 2008 All Rights Reserved



419

The Hresh charges but you have an advantage it cannot defend against. Quickly you raise your sword, placing its sharp point directly before the face of the charging Hordim. In that moment the warrior's attention becomes focused upon the sharp edge of Than'durion and it is then that you perform the Shimmera. Moving swiftly to the side you trigger the deadly reaction that brings the Hresh to a standstill, its face changing quickly from a vision of grim determination to one of confusion.
Caught in a swirling vertigo the Hordim stumbles, reaching for the ground as it drops to one knee in an attempt to steady itself. Struggling against the effects of this lethal flaw purposefully built into the Hresh by their ancient masters the warrior cannot defend itself. Now helpless you have the one opportunity you need to deliver a single lethal blow. You take it, and the Hresh falls heavily to the floor, stricken with a gushing wound to its neck.
Quickly you search the body for any useful items and find that its leather armour is not a bad fit. If you do not possess armour of your own you may use it. This armour however, is not made for the use of men. If you decide to wear this armour it will afford a +1 armour bonus to your combat value, but will have a -2 reduction to your agility attribute during any agility tests. (Note this reduction in agility on your status sheet and increase your combat value by 1 point to account for your improved protection). You also find a dagger and a length of rope. If you wish to keep any of these items record them on your status sheet.
After finishing this distasteful task you turn again to consider the curious words etched above the second door. As your sword drips onto the cold floor, you recall the old stories of how the Stone Kings collected taxes on goods that crossed their Kingdom's borders. This "Custom's House" must have been a collection point for these taxes. You sense the possibility of rials (silver coin) nearby.

Do you wish to try the door? If so, go to section 132. If you choose not to do so, go to section 14.


This book, and its associated books and other documents in the Chronicles of Arborell series are the intellectual property of the author, Wayne F Densley, and all rights are reserved by him. Windhammer is best viewed at 1024 x 768 resolution. Any questions regarding the Chronicles of Arborell can be answered by emailing the author at densleyw@shoal.net.au
Windhammer, Copyright Wayne Densley 2008 All Rights Reserved
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