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Windhammer, Copyright Wayne Densley 2008 All Rights Reserved



74

The wide spiral staircase is an ornately carved structure that extends upwards far beyond the illumination of your meagre torch. Tired and hungry you look at the reach of its ascent and wonder at the benefits of following its steep incline. It takes only a few moments for you to make your decision. In your heart you know the best course of action will be to return to the Lesser Hall; a long climb up a flight of stairs will no doubt be an exhausting and unprofitable exercise, and one that you are sure will bring you no closer to your goal. The air here is chilled and you can sense that it is towards the source of the heat that you will find the Tellandra.
Before you move on however, you decide that you must rest. Leaning against the lowest pillar of the stairway's balustrade you make yourself comfortable, your intention to relax for a few minutes before resuming your quest. Instead you find the exertion of your travels laying far more heavily upon you than you had realised and you fall swiftly into sleep. It is a sleep that proves neither peaceful nor recuperative. Nightmares are all your mind can conjour as you lay against the cold stone of the staircase and it is a rest encumbered with the memories and bloodshed of the past days. To sleep in such a place is dangerous but Providence is with you even though a short slumber is all you can manage. When you awaken everything is dark. Your torch has gone out and it takes time fumbling within the gloom to locate it and determine whether it can be relit. Luckily it is still usable, and upon lighting it you are able to regain your bearings and then retrace your steps back to the Lesser Hall.
(The rest you have taken was only short but enough to restore 2 points to your endurance level. If you have enough rations to eat some food you can restore a further 6 points to your endurance level as well. Remember you cannot exceed your maximum endurance points).

Upon returning to the Lesser Hall you have two options available to you. The first is to try and open the double doors in the east wall. If this is your chosen course turn to section 153. If you have not previously done so and would rather search the Hall for secret doors turn to section 176.


This book, and its associated books and other documents in the Chronicles of Arborell series are the intellectual property of the author, Wayne F Densley, and all rights are reserved by him. Windhammer is best viewed at 1024 x 768 resolution. Any questions regarding the Chronicles of Arborell can be answered by emailing the author at densleyw@shoal.net.au
Windhammer, Copyright Wayne Densley 2008 All Rights Reserved
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